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Don't pay much attention to the difficulty suggestion. I've played my first playthrough on 'hard' difficulty and yet the tutorial suggest me 'easy', due to my terrible performance and adjusting to the new mechanics in the first few minutes. Keep in mind to put your items on in every memory corridor while being interrogated because quickslot items such as bombs and traps will be removed so put them back in every time.Īs you start your game, you will be asked to play tutorial first I strongly advise so because the settings and especially combat here are different and frankly, quite challenging for a complete newcomer. Since you're playing a new game on an imported save, you likely have one or two of the importable weapons such as the Moonblade, D'yaebl or the Mahakaman sword as well as the Raven armor, if you obtained it, that is. Name the folder as it should be and the game might be fine, although you may or may not have to start over completely. If you'd start a new game with imported save and then, for any reason, renamed the Witcher 1's save folder to anything else (for example: "The Witcher Saves"), the game will dismiss it as a directory and your game will lack all the consequences to your first game's decisions, it will go default. txt file in the Witcher 2, that does not seem to be possible to change ( even with changing the solid value 1 to 1.000).ĭo not forget you can import saves from your first Witcher game, definitely do so but keep in mind one thing. Also, you can only change some of all the settings ( not inventory, journal etc.) Personally I liked having inventory on 'Tab' key but even through the QWERTZ's.
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That is done through the launcher's options menu, not available in game. The first thing you ought to do is check the keybindings. Personally, I recommend trying out both sides of the story as some quests will differ and offer you new outcomes. Just as you could join the Order or the Scoia'tael, here you're to tag along with either Vernon and Iorveth. Inbetween the chapters, Dandelion narrates Geralt's journey and speaks of his decisions.Īs it was with the first Witcher game, you'll be faced with two-sided issue again - Vernon Roche and Iorveth. Yet again the story is divided into chapters, you cannot go back and move in as if it were open world in a literal sense.
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Whatever were your choices, you sail off to find the killer, starting at Flotsam, encountering characters you've met previously. Roche will also comment on how you managed to get through the prison - whether you used stealth or chose to kill the guards, he'll make a statement that you approached the situation with caution, or that you turned the prison into another Blaviken. Next to Aryan's situation, there's the 'Newboy' decision - if you chose wisely and told the Reavers to not trust the medallion, Newboy will live and help you distract the guards after escaping the prison. If you kill him, his mother will appear instead. You'll get to choose whether you want to spare or kill Aryan - sparing him makes you meet him again in the prisoner cells while being tortured. Once you near the end of the introductory session of the game, you may notice that you've already created some choices that already had consequences. The order in which you choose to play those memory corridors is entire up to you but personally, I'd like to go by a chronological order, which is obvious from the dialogue lines' suggestive start-ups. The entire siege acts as a prologue, just like Witcher 1's Kaer Morhen assault functioned and it's told rather uniquely through Geralt's memories while he is being interrogated for yet unknown reason. Now, whatever were your romance choices in the previous game, you will wake up with Triss in bed ( a bit of a letdown) but there's nothing to do about that. You're to help him capture a keep where he's to "rescue" his children - Boussy and Anaïs. You are under the command of the king Foltest, whom you've saved from an assassin, thus he places his trust in you. The game picks its story up some time after the events of the first Witcher game.